On the last post I discussed what was happening with HAVOC and otherwise. If you haven’t seen the storyboards and otherwise you won’t understand what this post is about. Just scroll down or click here: http://skybase.wordpress.com/2011/03/18/production-pipeline-havoc-part-1/ to see the previous post. Anyway so I admit, the doctor does look like he’s from Psychonauts, partially because I was heavily influenced by that amazing game. So I took the original design and re-designed it. I figure its not that different from the previous design, but I’m liking this better.
Basically, he’s a cone head. He can also rotate his head upside down to frown at you. So there you go.