So, in attempt to project this scenery, I began realizing a big issue with this whole scenery. What’s difficult? The angle of the camera. Since there are 3 photographs that were originally stitched together and painted on, we actually have to compensate for 3 different angles which may or may not match. Now that makes this whole projection mapping harder as it already has created several problems when I began putting some geometry in.
Hmm… now this is annoying. 3 images, 3 angles… a couple geometries, and it fails instantly. Or it’s just the fact that it’s difficult to match perspective properly… Ok, so what next? I tried this After Effects and I actually have hopes of it working. It won’t be what I was intended to do, but with some fighting I can probably get it to work right. Worst case scenario, this just turns into multiple image planes that get placed in various areas. That’s actually not what I want to do.
Anyway, I fixed several things as well, roughly….
That should aid some with depth when I put the actual item back into the scene.

![[Group 1]-IMG_1045_IMG_1047-3 images.psd @ 16.7% (Color Balance 1, RGB_8) *](http://skybase.files.wordpress.com/2011/03/group-1-img_1045_img_1047-3-images-psd-16-7-color-balance-1-rgb_8.jpg?w=625)
![[Group 1]-IMG_1045_IMG_1047-3 images.psd @ 16.7% (Color Balance 1, RGB_8) *-1](http://skybase.files.wordpress.com/2011/03/group-1-img_1045_img_1047-3-images-psd-16-7-color-balance-1-rgb_8-1.jpg?w=625)