Reflections on Doing Pixel Art and Insipiration

I’ve never really been able to do pixel art but lately I’ve been getting really into it. I guess what appealed was its simplicity at the same time the complexity designing elements within a limited space. Of course I can always expand resolutions and otherwise.

I began drilling away at it after realizing I can just sit down and do it. I honestly find lazy ways of accomplishing complicated tasks but it seems pixel art is one of those genres of digital art that seriously forces you to figure it out by hand. Now, I’m not saying other genres of digital art don’t do that, I’m just saying the limited range of what you can do makes you think twice about where you put your pixels down to correctly portray the thing you’re drawing.

Cosmos

Cosmos the soulless kid. (Enlarged)

It’s only been a while since I dived into the genre and I’ve never really been that interested doing all of this. Personally, I’m not really that much of a huge fan of “games” but I do like playing them anyway. I’ve never really gone super deep into Pokemon, not a real fan of Final Fantasy series (but played it anyway). Half Life (with GMod)… Minecraft… Marathon (and 3rd party scenarios)… Crash Bandicoot… Limbo were all games I really really enjoyed but still never sat down to really think hard about developing games.

ChrisJeff Games Logo pixlated by Skybase (enlarged)

ChrisJeff Games Logo pixlated by Skybase (enlarged)

Though I guess the one game that really really got me into all this pixel goodness was CaveStory. I can’t recommend that game enough to people. It should be a requirement for everybody making games to least play it once (or 3 times depending on what ending you get). Not that I want you to 100% like it, least appreciate it. But what should be observed is the overall, endearing storyline, the lovable characters, 3 possible endings, and a ton of great game play really kicked me to think twice about making games to tell stories.

Alex the God of Concealment - Skybase (Enlarged)

Alex the God of Concealment – Skybase (Enlarged)

There’s nothing new with what I’m doing of course. I’m more like just posting what I’ve done recently. What’s curious is the progression of where I was at initially and where I’m now…. It’s only been two months since I began dealing pixels and I’ve kinda leaned the basic skills. I figured I’ll keep moving on.

NCH Productions Logo - Pixelated by Skybase (enlarged)

NCH Productions Logo – Pixelated by Skybase (enlarged)

The Universe Man, The God of Everything and Nothing - Skybase (Enlarged)

The Universe Man, The God of Everything and Nothing – Skybase (Enlarged)

The Edge of the World - Skybase (Enlarged)

The Edge of the World – Skybase (Enlarged)

So now what? Well… I’m working on something totally fresh and something I’ve never done before fully. I figured I should make a game. I don’t consider myself a full-time game developer nor a professional one so we’ll never know when I can get stuff done by, but I’m on it totally and it’ll be good.

I hope I can write up something in the next post that explains some of the processes for pixel art textures using FilterForge a bit to help detail the pixel textures and well… otherwise help the overall look. I said I’ll write it ages ago and I never did… so I guess its about time!

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s